(About)
Across my work and studies I’ve designed websites and mobile apps, improved existing platforms, and worked closely with developers and stakeholders. I like the rhythm of trying ideas, gathering feedback, and refining until something feels right.
I’ve also designed digital products and marketing for e-commerce, which sharpened my eye for visual communication, branding, SEO, and what makes people click — both literally and emotionally. Now I’m all in on UI/UX: the mix of creativity, problem-solving, and building things that are genuinely useful.
(Languages)
English
C2 · Fluent
Swedish
C2 · Native
Polish
C2 · Native
Romanian
A1 · Basic
(Skills & Expertise)
(Experience)
UI/UX Designer
Stelaria · 2026
Lollipop — AI marketing-video platform
Shaped the early UX/UI — chat interface, node-based canvas, video editor, and landing page — working closely with the stakeholder on product direction, and using AI tools (Claude, Lovable, ChatGPT) to accelerate prototyping.
UI/UX Designer
Stelaria · 2025
Astrology platform
Designed a mobile-first, fully responsive astrology platform with a clear, accessible experience, and built a comprehensive style guide — typography, color systems, components, and layout principles for visual consistency.
UI/UX Designer
Neura Studios · 2025
Clip-It — 8M+ monthly users
Ran heuristic evaluations and user testing, then redesigned the editor (timeline alignment, keyframing, mobile controls) with clearer icons and feedback — contributing to +1.3% clip uploads and +16.3% total watchtime.
UI/UX Designer
Quantum Tech · 2023–24
Local task-helper platform
Led the end-to-end design of a mobile-first platform connecting users with local helpers — research, user flows, hi-fi Figma prototypes, usability testing, and close developer handoff.
Product & Marketing Designer
Etsy · 2021–Now
E-commerce products & brand
Designed digital products and all supporting marketing assets, using performance data, SEO, and customer feedback to iteratively refine presentation — contributing to 26,000+ sales, 4,500+ five-star reviews, and a sustained ~7% conversion rate.
(Education)
2022 — 2025
Interaction Design, BSc
Linnaeus University
Usability testing, interaction design methods, agile project management, and foundational web development — plus Figma, Adobe, Blender, sketching, and interactive prototyping.
2017 — 2020
Game Development, Diploma
LBS Kreativa Gymnasiet
Fundamentals of game design and interactive media — programming, 3D modeling, and game asset creation, bringing concepts to life through technical and artistic skills.
(Outside Work)



