About Me

Hi! My name is Klaudia :)

I’m a UI/UX designer and Interaction Design graduate from Linnaeus University, class of 2025. These days, most of my time goes into designing digital experiences that actually make sense to people, and I absolutely love it.


Before diving into design, I spent a few years as a content creator, streaming on Twitch. I grew my social media channels to over 10,000 followers in total. I loved the interaction and community side of it, but I eventually realised I wanted to pursue designing.


As AI tools started to grow, I decided to open an Etsy shop where I sell partially AI-generated artwork. It’s been going great, with over 26,000 sales and 4,500 five-star reviews so far. That experience taught me a lot about visual presentation, branding, marketing, SEO and what makes people click, both literally and emotionally.


Now, I’m all in on UI/UX. It’s the perfect mix of creativity, problem-solving, and building things that are actually useful. Whether I’m wireframing, prototyping, or figuring out how to make something feel smoother, this is the space I want to grow in.

Languages

English

C2 (Fluent)

Swedish

C2 (Native)

Polish

C2 (Native)

Romanian

A1 (Basic)

Skills & Expertise

Design

  • Wireframing

  • Prototyping

  • Visual Design

  • Information Architecture

  • User-Centered Design

  • Design Research

  • Design Strategy

  • User Interface

  • Web & Mobile Design

  • Design Methodologies

Tools

  • Figma

  • Adobe Creative Suite

  • Artificial Intelligence

  • HTML/CSS

Soft Skills

  • Collaboration

  • Communication

  • Problem-Solving

  • Attention to Detail

Experience

UI/UX Designer

January 2025 – June 2025

January 2025 – June 2025

@ Neura Studios

Collaborated with U.S.-based Roblox studio Neura Studios, known for titles like Prison Royale, on improving Clip-It, a social video creation game with 8M+ monthly users.

  • Conducted heuristic evaluations and user testing to identify usability issues in the clip editor

  • Analyzed friction points causing user drop-off during the video creation process

  • Co-developed a redesigned editor interface with improved timeline alignment and keyframing support

  • Introduced contextual menus, clearer icons, and improved feedback systems

UI/UX Designer

June 2023 – June 2024

June 2023 – June 2024

@ Quantum Tech

Led the end-to-end design of a mobile-first platform connecting users with local task helpers for this innovative tech company.

  • Conducted user research through interviews and surveys to uncover core user needs

  • Created user flows, wireframes, and high-fidelity prototypes in Figma

  • Ran usability tests to validate design decisions and refined interfaces based on feedback

  • Worked closely with developers to ensure seamless handoff and consistent implementation

Digital Artist & Entrepreneur

October 2021 – Present

October 2021 – Present

Etsy Shop Owner

Founded and operated a thriving digital AI art store on Etsy, successfully building a scalable business from the ground up.

  • Managed all aspects of the business including marketing, SEO, and customer support

  • Drove organic growth and maintained a strong brand presence

  • Showcased excellence in design and customer satisfaction

26,000+

Total Sales

4500+

Five-Star Reviews

Education

Interaction Design, Bachelor of Science

August 2022 – June 2025

August 2022 – June 2025

@ Linnaeus University

In my university studies, I mastered a blend of technical and design skills crucial for modern digital projects. This included usability testing, interaction design methodologies, agile project management and foundational web development with HTML & CSS. I also developed proficiency in key design tools such as Figma, Adobe Photoshop, Illustrator and Blender, alongside practical techniques in sketching, paper prototyping, wireframing, and interactive prototyping. This education has equipped me to effectively design, test and manage user-centric digital solutions.

Game Development, High School Diploma

August 2017 – June 2020

August 2017 – June 2020

@ LBS Kreativa Gymnasiet

Focused on the fundamentals of game design and interactive media. Studied subjects such as programming, 3D modeling, and game asset creation, learning how to bring concepts to life through both technical and artistic skills. Gained hands-on experience using industry tools and collaborating on small-scale game projects from idea to prototype.

Life Outside Work

When I'm not designing user experiences, you'll find me exploring the world, spending time with loved ones, or playing some video games! :)

© 2023 by Klaudia Krakowiak